Zupple: evolution of a game

Zupple started as trivia puzzle based on movie quotes, with a badly made font.

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But it soon changed to a music-trivia game.

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And then it got shiny.

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And so, it needed a better font. Here, without tiles behind the letters.

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And here, with tiles.

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Problem: the text looked nicer without tiles, but it looked more interactive with tiles.

Solution: only have tiles behimd letters that you can interact with.

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Trying different fonts and colour-schemes: now red means selected.

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Added a HUD showing the puzzle category and your score.

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Added a difficulty rating, here as a number:

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Now the difficulty is represented with stars, and there’s a skip button.

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Here’s another big change: it’s now a movie-trivia quiz again. And since all the puzzles are movie titles, there’s no need to show the category on the HUD.

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Better tiles and the ascii-character placeholder art is removed.

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A new layout, colour changes and improved icons.

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There are some extreme experiments with tinting the reflection.

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But a more subtle tint is found. And the skip button is replaced with a bigger one.

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And finally, with a button-prompt added, Zupple is finished.

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Click here to go to the main Zupple page, or here to see Zupple in the AppStore.